﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace UlyssesAgenda.CoreLib.Objects
{
    /// <summary>
    /// A <see cref="UlyssesAgenda.CoreLib.Objects.Living"/> with an arbitrary number of limbs.
    /// </summary>
    public abstract class Creature : Living
    {
    }
}
